Dear players and DXE users,
as I promised, I’m bringing you an update just in time for heroics on Apollo 2. Now this update contains everything I’ve stated in the previous post and more so let’s take a look.
Morchok
Stomps and Crystals
Watching a couple of streams in this past week I just realized that the feature of showing Stomp and Resonating Crystal Warnings for both target and focus has a dumb side effect – some people might want to use focus for the other boss just to multi-dot or for other reasons but not to have that boss’ warnings displayed. That ultimately defeates the purpose of the feature to reduce spam.
So in this version I added two more options that allow you to ignore focus for Stomp and/or Resonating Crystal warnings and only show warnings belonging to your target so you can use your focus freely.
Warlord Zon’ozz
- Fixed Void of the Unmaking timer.
- Added Zon’ozz active Countdown in the Black Phase
Yor’sahj the Unsleeping
- Improved timer mechanics for people with a newer version of AceTimer library.
Ooze Priorities
- A “None” switch option can now be chosen instead of having to select one of the colors for a given Ooze combination.
Madness of Deathwing
- Added Congealing Blood Warning.
- Deathwing’s Pane health bar will now be set to visually max out at 20 % in Phase 2.
- Added 3 phase markers for Congealing Bloods and 1 phase marker for defeat percentage.
Improvements
Options
- Anchor stacks can have individual bar spacing.
- Increased decimal font size limit for anchored and special timers.
- Implemented individual bar settings (detached from Top, Center, Emphasis, Warning stacks) for special bars (such as RBG, LFG, Ressurect, etc.) called Special Anchored Bars.
- Added emphasized and special timers into the Alert Test procedure.
Fixes
Core
- You can no longer make a speed kill record of < 1 second to make sure randomly reset defeats with time = 0 would never record.
- Added a condition that attempting a defeat inside a cinematic while a delayed wipe should have been set should fail now.
Alerts
- Several bar animation fixes.
Options
- Setting a default anchored bar text color now actually works and is also animated during transition between two stacks. Same goes for special bars’ text.
- A special Resurrect timer’s show left / right icon options now actually works.